package components.terrain;

import images.Images;

public class Wall extends Terrain {


	
	public Wall(double x, double y) {
		super(x, y);
		this.setAppearance(Images.getImage("wall"));
//		this.setAppearance(new Rectangle(Color.GRAY, 20, 20));
	}

	public Wall() {
		this(0, 0);
	}

	public boolean isSolid(){
		return true;
	}

}
